DigiDocs 360: Games For Social Change

Venue: Hubs C
Saturday 08 November 2008 13:15

The field of games aimed at social change is young and ripe with opportunity, and several recent announcements of corporate/public-sector partnerships to develop such games are further fuelling hopes for its success. However, production costs can be really high and there are few examples of killer applications to date. Can games really make a difference? Is there a significant enough audience for this? What are the opportunities for documentary makers?