Feel My Metaverse
  • Year2019
  • Duration36 min

Built within a game engine, Feel My Metaverse is set in a not too distant future where the climate crisis has rendered the Earth uninhabitable. Corporation Alipay promptly disseminated life units. Inside these life units, humans live in a Metaverse of virtual worlds; worlds that feel as real as the Earth. To survive in these virtual worlds, humans must earn points to keep their base bodies alive.

Analysing contemporary belief systems, the work plays on our understanding of reality and the idea that we can create our own future through the stories we collectively believe in. It contemplates how individuals can be required to trust, suffer and live in realities that they intuitively disagree with. The work critiques the disconnection of monopolising desires of corporate and futurist visions in relation to inequality and the climate crisis. It also explores technology as an emancipatory tool, deconstructing physical limitations through sensory understanding and elevating unheard voices.

Extending from the film, the augmented reality filters are based on the three protagonists - C, O and Pando inviting the audience to experience and become the characters as well as augment parts of the film using filters ‘Screening Inside’ and ‘Pando’. The filters are also accessible beyond the film where viewers can continue to use them and share the experience.

Originally created for Jerwood Collaborate! Supported by Jerwood Arts, Arts Council England, SECT and Finbar Mostyn-Williams.

This film contains flashing lights

Part of the Ghosts & Apparitions exhibition programme

Keiken’s Artist Spotlight episode is available from 5 October

  • Artist(s): Keiken, George Jasper Stone
  • Country: United Kingdom
  • Format: Film Installation with AR Filters